9/23/2023 0 Comments World of warships armory asia![]() ![]() Once the line has been resetted, you will start the regrind from T1, while RP tokens starts at T5. Once you agreed to reset your hard earned tech tree lines, WarGaming will sell all those ships and compensate you 50% of it's original price. However, looking at the combat mission now for Super Ships, there seems to be no "limitation" implementing a combat mission for 8 years and 2 months. No matter how you change the words or spin the story.Īnd what was the reason again, why the Unique Upgrade / Legendary Upgrade was moved to that wreched mechanic called the Research Bureau? Technical Limitations? There is a huge difference between the words re-work and re-name.Īnd now, by putting the Unique Upgrade into the mechanic, it now, thus, complete the developer's and / or product manager's original Naval Training Center concept by putting a buff on a ship by reset.Įven if you (WarGaming) put the resource in daily challenge (now battle pass) missions, the core mechanic is still the same. It accelerates up to 50 km/h almost right from the start and can easily be among the first to occupy firing positions and give the enemy a warm welcome.Again like what I have said in the previous feedbacks for the past 4 years, t he main problem or the core of the problem lies in how Naval Training Center / Research Bureau mechanic is implemented.Īgain and again, you (WarGaming) said that you will re-work the NTC, instead, you (WarGaming) only renamed it. The turret and hull sides also have screens that help withstand hits from HEAT shells. Its turret has rounded shapes, which means that ricochets will be a common occurrence. The TL-7 also features interesting armor. ![]() But if you equip the vehicle with Improved Aiming, Improved Ventilation, and Case of Cola, and train your crew with Brothers in Arms, the 0.4 will quickly turn into 0.33. The 0.4 dispersion might raise some questions at first, but that's only if you like to roll out without equipment, a trained crew, or consumables. They offer 315 mm of penetration and an impressive velocity of 1,492 m/s. The 252 mm of penetration from standard shells might be not enough against Tier X vehicles. The only thing you need to consider is penetration. And with an average damage of 360 HP per shot and a reload time between shots of 2.3 s, your enemies will know exactly what happened to their 1,440 hit points. It's armed with a biting gun with a 4-shell autoloader. ![]()
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